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Answer by ktan

I fixed it by replacing Person.transform.Translate(fwd*timeDelta*10); with Person.transform.Translate(fwd*timeDelta*10,Space.World);

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Answer by ktan

I was periodically changing between two cameras and one of the cameras was untagged. Tagging it as MainCamera solves the problems. Thanks.

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Answer by ktan

I fixed it by replacing Person.transform.Translate(fwd*timeDelta*10); with Person.transform.Translate(fwd*timeDelta*10,Space.World);

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Answer by ktan

I was periodically changing between two cameras and one of the cameras was untagged. Tagging it as MainCamera solves the problems. Thanks.

View Article
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